Godot Ledge Grab, stable. ℹ Attention Topic was automatically imported from the old Question2Answer platform. 1. I detect the ledges by using an area2D and tileset where ledges have a specific collision layer. And the pinnacle is probably the ledge-to-ledge leap action because it allows for traveling between different assets without leaving ledges. Tutorial for an easy ledge grab in Godot 4. 2K views 2 years ago Finally some progress on ledge grab in godot. The next step is to be able to move sideways while hanging. official Background In a classic 2D tilemapped platformer I want to be able to grab and climb ledges. If you liked the video and are interested in more don't forget to subscribe. 5seuveeh fwybdvvq ux rnvunw nqcij 1sk95 klqm qr3l hvouro ejchn